by software artist Scott Draves. You may also follow me on google+ or twitter, buy art, or join me on facebook.
|
The exact command used to render this one is:
env format=png ss=2 qs=10 nstrips=3 flam3-render < foo.flam3So the height of the image is 410 which is not 0 mod 3. If the camera were off it would cause a horizontal line about 2/3rds of the way down the image, but it appears even.
However there does appear to be a feint vertical line near the left
edge. If this is for real It would appear to be a subtle long-standing
bug. It looks like a rounding error where casting was used instead
of flooring, but I don't see it in the code...
mystery solved
Posted by spot at December 1, 2004 04:02 PM