by software artist Scott Draves. You may also follow me on google+ or twitter, buy art, or join me on facebook.

September 27, 2006

FLAM3 2.7 final

FLAM3 2.7 final available for download. Changelog entry from the last beta:
print out palette as floating point with up to 6 digits rather than integers (for very slow smooth transitions). Added optimization to only recalculate the xform distrib array when necessary (Thanks Joel Faber). Added settable kernel for downrez. Added XML reading code for new format for gradients. Functionalized hex gradient read. Removed color shift experimental feature. New 'motion_exponent' attribute controls fade of temporal steps. added gaussian_blur and radial_blur vars from apo. added pie and ngon variations from joel faber. add rotation_center attribute. added but disabled image variation from joel. release as 2.7.
Many thanks to Erik Reckase who is primarily responsible for development since v2.6, and to the Apophysis team and Joel Faber who contributed variations. Now to incorporate it into the sheep..... Posted by spot at September 27, 2006 02:50 PM
Comments
Oooh, looks like It got a bit of work to do on Oxidizer. One minor comment, call it a feature request if you like but flam3_random does not set a spatial filter, meaning that the genome it produces is not a valid genome. It does not cause an issue in the flam3_* programs and I've worked around it in Oxidizer by setting a filter after it is called (I try not to change the flam3 code to much). Dave Posted by: David Burnett at September 29, 2006 05:13 AM
thanks david, erik fixed it in CVS. Posted by: spot at September 29, 2006 02:09 PM
Here's a couple more bugettes. The new motion_exponent and gamma_threshold values do get get 'printed' by flam3_print. BTW Spot, what is the appropriate place for bug reports :-) Posted by: David Burnett at October 1, 2006 06:56 AM
thanks. the hypernews forum is prolly a better place than here. but just email to me or erik is also fine. Posted by: spot at October 1, 2006 04:43 PM
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